![]() I was looking for whatever the Fox version of a procedural could be - a cop show or a medical show with Fox topspin. My mandate was to make really good shows that spoke to a younger demographic that had been largely disenfranchised by the Big Three. SANDY GRUSHOW (former president, Fox Entertainment Group) Shortly after the pitch was bought, Peter Chernin left to replace Joe Roth on the feature film side. We had an entire slate of drama in development. GARY NEWMAN (former vp business affairs, 20th Century Fox Television) What I very distinctly remember that fall was going to a meeting with Peter Roth and our management basically telling us that the hourlong business was impossible and we couldn’t make any money doing it. He came back with this 15- or 20-page document that was riveting. GELBER We were fascinated, but it begged so many questions. Chris had the most passionate, focused, dimensional, whole construct I’ve ever heard from anybody.ĬARTER Danielle and Bob didn’t say yes to the first pitch. The X-Files was the first pitch from my first season. ![]() We told everybody who came in the door that we knew we were the last stop on the train. We were reluctant to develop it because we didn’t have any other drama like it and weren’t in the market for sci-fi.ĭANIELLE GELBER (former director of drama development, Fox) Fox was still being called “the coat-hanger network” by Brandon Tartikoff. We thought he was going to pitch a family or teenage soap, so we were surprised when he brought us high-concept science fiction. It said that 10 percent of Americans believed they had contact with, been abducted by or believed in extraterrestrials.īOB GREENBLATT (former executive vp primetime programming, Fox) We had a blind deal with Chris. It was partly inspired by the shows of my youth, The Twilight Zone and Night Gallery, but I had recently come upon a scientific survey done by Dr. We were both interested in something in the vein of Kolchak: The Night Stalker, and I already had an idea. And be again.Ī comedy writer, best known for Disney telepics, pitches a drama about aliens and government conspiracy to a group of rising execs at an afterthought network.ĬHRIS CARTER (creator) I was hired by Peter Roth to develop TV shows when he moved to 20th. 24), the people most responsible for the enduring franchise sound off - for the first time in the same place - about how the show came to be. But as Fox readies a six-episode revival (starting Jan. The X-Files‘ complicated mythology, both real and scripted, makes its history the source of endless pop-culture autopsies. 'The X-Files': 21-Minute Feature Offers Look Inside the Revival
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![]() Thank you for all of your support throughout the years - CoolROM will continue strong. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. ![]() We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. The non GUI versions are Linux compatible.This page has been removed due to a request from Nintendo of America Inc. You may choose the GUI versions (they are smaller and easier to handle) although they are not guaranteed to be bug free. SCV - For all his patience with me! (And the extra help you gave us at the end!)įattyFatFatFat - For her work on the location guide and her patience with my hectic life! Mushen - Without him, you may have never seen this release! There are many many Pokemon ROM hacks but most.
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![]() But it’s also just the kind of thing that Open Window’s audience base, looking for theatrical entertainment with a Christian foundation, can get invested in. The final disposition of someone’s immortal soul is a tough sell these days as stakes to hang your play on - as Classical Actors Ensemble’s recent production of Doctor Faustus also made clear. I’d counter with the notion that Everyman is more about what happens to the guy after he dies than whether he’s going to live or not. The basic premise is that the guy is going to die, and he dies. First, he didn’t think there was any suspense involved. My friend had two issues with Everyman, both of which I understand but for both of which I also have an explanation. And Everyman’s the kind of play you want to talk about afterward. You’re out in time to find a local restaurant and sit with your friend and chew over what it is you just saw. One of the nice things about Everyman is its brevity. Will this last minute change of heart and behavior be enough to get him into heaven? Naturally, the closer he gets to his life’s end, the more that things like strength, beauty, discretion and his five wits all must abandon him. Everyman’s Good Deeds (Bunce again) would like to help out, but Everyman has done so few good deeds in life that it’s hard for old Good Deeds to have the strength even to stand up, much less tag along on the journey.Įveryman works to balance those scales along the way, racking up the spiritual brownie points needed to get Good Deeds back on her feet, and also to gather around him Beauty (Goeden again), Knowledge (Siddeqah Shabazz), Strength (Jackson again), Discretion (Gebhard again), and his Five-Wits (Pena again). ![]() All the possessions and worldly Goods (Gebhard again) Everyman has acquired won’t really help him here in the home stretch. Everyman’s cousin (Nate Gebhard) and kindred (Oudekerk again) are similarly not up to the challenge. Everyman’s friend Fellowship (Pena again) is understandably reluctant to join him on a one-way trip to the afterlife. Death has been sent by God (the singing voice of composer/musician Kurt Larson) to start Everyman on his final journey, and give him the advice to change his ways while there’s still the tiniest bit of time left to redeem himself. This approach was reinforced by a sparse modern look for the production - the pipes, ramps, stairs and platforms of Justin Barisonek’s set design, and the mix of ancient and present day in Josette Elstad’s costume design, both shown off to great effect by Courtney Schmitz’s lighting design.Įveryman (beginning and ending as Corey Mills - in between Nicole Goeden, then Kiara Jackson, then Elohim Pena, then Joann Oudekirk) is out partying and boozing and screwing around when he gets an unwelcome visitor - Death (Sharayah Bunce). Let’s applaud the big steps on the journey when they’re put in front of us.) (Yes, Everyman starts out white and male and returns to being white and male at the end, and of course we live for the kind of art in which this is finally a non-issue, but we’re not there yet. But this bold choice not only works, it makes Everyman more meaningful, and is one of the key reasons why the production is so worth seeing. This is presented without comment, so I almost feel wrong on some level calling it out. So Everyman is male and female white, black, brown and yellow. To further drive that home, five different actors in the cast take on the role of Everyman in the various stages of his/her journey. Here, though, in Everyman, race both is and isn’t the point. Actors and characters of color have appeared before (and will again in their intriguing spring show Best Of Enemies - about the relationship between a leader of the Klu Klux Klan and an African American civil rights activist). This is easily the most inclusive cast I’ve seen on the Open Window stage. The most striking (and welcome) element of Open Window’s production of Everyman is its diversity. It’s an allegorical play, so people get to take on characters with names like Beauty and Strength and Knowledge, also Death and Discretion and Angel. It’s also for the dramaturgically curious, since Everyman is a seminal work in the Western theatrical canon, the best example of the old-school morality play, straight out of the fifteenth century. “Who does Everyman? What’s the audience for Everyman?” The answer, of course, is Open Window, and Open Window’s audience. The friend who attended Open Window Theatre’s production of Everyman with me was kind of surprised by the choice of script. (Fair warning: I go down a theological rabbit hole toward the end of the review, so if you just want to know, up front, whether you should go or not, the answer is yes.) ![]() The player's own actions will determine whether or not the enemy AI will be a trustworthy ally or a suspicious traitor. ![]() The Creative Assembly has acknowledged anomalies in previous games, where the AI could perform strange or even suicidal actions, such as very small factions declaring war on very large ones such as the Roman Empire the AI is said to be more "intelligent" and cunning in Rome II. The diplomacy system has been revamped with a new artificial intelligence. Over 30 different city variants avoid siege battles feeling and playing out the same every time. ![]() There are over 500 different land units in the game, including mercenaries. Different agents and technologies are implemented for different factions. A tribe of Gallic barbarians looks and feels different from a disciplined Roman legion. Each ethnic group has a unique play-style. Lead unit designer Jack Lusted stated that instead of the "rebel nation" used to represent minor states in the original Rome: Total War, Rome II features a large number of smaller, individual nations and city-states represented by their own factions. The Creative Assembly tried to ensure the uniqueness of different cultures and fighting forces. Rome II features more sophisticated portrayals of each culture and civilization of the period, which in its predecessor had been portrayed anachronistically. Creative Assembly has stated that it wished to bring out the more human side of war, with soldiers reacting as their comrades get killed around them, and officers inspiring men with heroic speeches. The Warscape engine powers the game's visuals and new unit cameras allow players to focus on individual soldiers on the real-time battlefield, which may contain thousands of combatants at the same time. Like its predecessor, Rome II blends turn-based grand strategy and civilization management with real-time tactical battles. However, the player also has the option to play further, as there are no timed victory conditions. The grand single-player campaign begins in 272 BC and lasts for 300 years. Total War: Rome II is set in Europe, the Mediterranean, and the Near East in the Classical antiquity period. Here are some software-specific POS bundles to save you time: Cash Register Express Kit – $705 ![]() This happens when brands that develop the best POS software also offer equipment to go with it. The best scenario when purchasing a point of sale system is one that includes everything needed to start running transactions. The entire system (both software and hardware) relies on the use of an Apple iPad or Mini iPad. It should be noted that none of the ShopKeep bundles comes with an actual terminal. It has just the basics needed to hit the ground running. If you’re running a foodservice business that requires speed, this is an ideal POS package. The restaurant hardware kit also comes with an ethernet cable for easy setup and connection. Know when something is 86’d without needing to run to the kitchen. Keep tables turning without getting into the weeds. The hardware bundle also contains a label printer in case you need to categorize or ID items. This POS solution will help a retail business speed up transactions and manage inventory in real-time. However, the free quote online reveals the separate costs for each item. Every bundle is tailored to the customer, so it’s tough to price. Pricing is quote-based but they are free and easy to retrieve online. Their simplified dashboard contains features that include detailed reporting, inventory management, and staff scheduling. Shopkeep is a cloud-based, iPad POS brand that specializes in niche industries like restaurants and retail. Please enable JavaScript for this form to work. They also have an excellent customer service department that works round-the-clock to iron out any issues.
![]() It is also worth mentioning that there are a few Legendary Pokémon that can technically be attained in both games, but that will only appear once you have two specific Legendary Pokémon from each version both in your team. Legendary Pokémon exclusive to Ultra Moon include: Legendary Pokémon exclusive to Ultra Sun include: Lastly, a ton of Legendary Pokémon were added to these new games but, like regular Pokémon, there are many that are version exclusive as well. Ultra Beasts exclusive to Ultra Moon include: Ultra Beasts exclusive to Ultra Sun include: Like in the original games, some of these Ultra Beasts are version exclusive. Totem Pokémon exclusive to Ultra Moon include:Ī few new Ultra Beasts were added into the new games. Totem Pokémon exclusive to Ultra Sun include: However, the usage of some Totem Pokémon is exclusive to the version you are playing. In these new games, players will be able to receive Totem Pokémon of their own to use in battle after collecting a certain number of Totem Stickers. In addition to normal version exclusives, each game also has exclusive fossils, and therefore exclusive extinct Pokémon that can be brought back to life.įossils exclusive to Ultra Sun and their respective exclusive Pokémon are as follows:įossils exclusive to Ultra Moon and their respective exclusive Pokémon are as follows: ![]() Pokémon that can only be found in Pokémon Ultra Moon include: Pokémon that can only be found in Pokémon Ultra Sun include: If you’re someone wondering which version to pick up, here is a list of which Pokémon are exclusive to which game. Therefore, one of the biggest factors in determining which version to get is often based on what version exclusive Pokémon each game has. These new games introduce a ton of Pokémon that weren’t in the original Sun and Moon, as well as plenty of returning Alola Pokémon, both groups of which find some level of exclusivity depending on the version. As many have said, I do expect a third Legendary to go with Solgaleo and Lunala, and three other corresponding 'Island Deity' Legendaries to go with Tapu Koko, which I do believe to be Legendary. When you use the Ultra Wormhole, you can travel to distant dimensions (called Ultra Space) on top of Solgaleo or Lunala. Perhaps the biggest difference between the two versions is which Pokémon you can catch in each game. Perhaps there was quite a lot of them in Gen 4 proportionally, but Gen V introduced a LOT of new Pokemon, so I didnt mind the amount of Legendaries introduced with them. One of the greatest features added to Pokémon Ultra Sun and Ultra Moon is the Ultra Wormhole. Pokémon Ultra Sun and Ultra Moon came out a few days ago and, like any dual versions in the franchise, there are differences between the games depending on which version you play. ![]() Shockwave has a large selection of fun online and download dress up games. has games for everyone - free online games, free download games and new daily games each week, not to mention game reviews and ratings, a community full of gamers and plenty of exclusive member perks. You'll enjoy unlimited play on all download games, no ad interruptions on all online games and brand new games each week. If you're a gamer looking for some serious fun, join Shockwave® UNLIMITED and receive access to exclusive online games and downloads for a low monthly fee. This is your chance to become a bigger and better fish tycoon The goal: to breed, feed, and sell your way from small time merchant to the ultimate aquatic entrepreneur, and you'll have buckets of fun doing it Rediscover and explore the lost magic fish of Isola in your customizable and interactive virtual aquarium. ![]() Best of all, is updated daily, making our library of games virtually endless! is the ultimate destination for free online games, free download games, and more! This is your chance to play games 24-7, with a ton of great categories to choose from - Action Games, Adventure Games, Card & Board Games, Jigsaws Games, Kids & Family Games, Music & Photos Games, Puzzle Games, Racing Games, Shooter Games, Sports Games, Strategy Games, Word Games, and more. Halloran then confesses to being a dirty cop and letting criminals walk free, which make his lasers stop. Logan confesses to mislabeling John's X-rays years ago, only to appear to be killed anyway. Halloran signals his intention to confess first, only to press Logan's button, forcing him to speak instead. They are then told via a speaker with John Kramer's voice that they must confess why they deserve to die, or they will be killed via multiple laser cutters to the skull. Logan and Halloran wake up in a room with collars strapped to their necks. They are followed by Halloran, and while Logan appeared to be knocked unconscious, he later subdued Halloran. After trying to phone Eleanor he finds her next to him where she tells him that she found where the original game played. After the police raid the factory and find the third body Keith arrests Logan where he places the blame on Halloran and is let free, after manipulating evidence. After a second body appears, Logan decides to visit Eleanor at a bar where she takes him to her replica warehouse unaware that Keith was following them. In an attempt to throw him off he killed Edgar and buried him in John's coffin, continuing the ruse that John may be alive. ![]() Halloran became suspicious of Logan and Eleanor. After being at the morgue and needing more evidence to find the criminals behind it. He was visited by detectives where he and Eleanor Bonneville examined the body. The first victim Malcolm Neale, who died from getting sliced up by the buzz saws and was hung above a bridge. Logan's goal was to kill some of the criminals Halloran had helped walk free, thus framing him for their murders. Years later, in order to get revenge on Detective Brad Halloran, a corrupt police detective who freed a criminal that murdered Logan's wife, he built a replica of the game in which John had tried to test him 10 years earlier. In the time after the death of John Kramer, Logan was active on a Jigsaw fansite on the Dark Web and sold some of his and John's blueprints for torture devices, including the Cycle Trap, which was completely unknown to the public. Despite this, it appears Logan and John had enough respect left for each other as for Logan not reveal Jigsaw's identity to the public and John not to blackmail Logan into staying (as he did with Mark Hoffman). However, for reasons unknown, their partnership seems to have ended sometime before John kidnapped Lawrence Gordon and Adam Stanheight and forced them to play his game as Logan is not known to have participated any further in the Jigsaw killings. It was during this time that John began teaching Logan of his philosophies, with the words "we'll speak for the dead" having the most impact on Logan. Feeling gratitude towards John for sparing him, Logan began to work alongside him as his first disciple, even helping John to build the original Reverse Beartrap. John proceeded to take him back to his lab and mend his wounds. ![]() During the initial Bucket Room trap, Logan failed to wake up until Ryan, Anna, Mitch and Carly, the four other victims, had freed themselves and begun to move on to the second test, not allowing him to hear Anna's realization that to be released from the headpiece they would need to cut themselves.īefore he could be pulled further into the blades, John entered the room and released Logan from the bucket headpiece, deciding that Logan should not have to die because of his own unintentional miscalculation. Logan was the fifth participant in the series of traps placed in the Tuck's Pig Farm due to his negligence as a medical resident while labelling John Kramer's x-ray and delaying his diagnosis of an inoperable brain tumor. He later returned to medical school to pursue a career as a medical examiner. Prior to his test, Logan Nelson served in the military as a medic and a tour in Iraq during the Iraq war, during which he was captured (but not before killing 3 rebels), brutally interrogated, and traumatized, leading to his discharge. He also writes articles for publications including, InDesign Magazine, and. His work includes the last three editions of Real World Adobe Photoshop for Photographers and the video Color Management for Photographers and Designers. Now a freelance writer and editor, Conrad creates books and videos that teach Adobe Photoshop and Adobe Creative Cloud workflows. ![]() His recent digital painting work can be seen online at When Andrew’s not at the studio, you can probably find him hunting down rare vinyl at one of the Bay Area’s vintage record stores.Ĭonrad Chavez has provided education, training, and support for digital-media applications for over 20 years, originally contributing countless pages to the user guides for print, Web, and digital video products at Aldus Corporation and Adobe Systems Inc. In addition to his graphic design work, he is a veteran Photoshop jockey, and his digital collage illustration work has been featured in The Wall Street Journal, The New York Times, The LA Times, and The Washington Post. ![]() Andrew has co-authored numerous editions of the Classroom in a Book series on Photoshop, After Effects, and Flash. His work with Adobe Systems started in 1994, when they invited him to help develop the first Adobe Classroom in a Book. Andrew Faulkner is the founder and creative guru at Afstudio Design with 20+ years in providing design and photo-illustration services to a long list of corporate clients. |
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